In the past few years, all animations and games began on someone’s computer. In the last 40 years, animation has changed from cartoons to CGI and beyond, making some of the most memorable characters and gaming moments in history.

As animation software techniques got better over time, people wanted to watch animated shows and movies that were bigger and better than anything that had come before. This meant that animators had to make new software that could get around problems that in the past would have been impossible to solve.

Getting Over Hurdles

In 2000, Peter Jackson, who was in charge of making the Lord of the Rings trilogy, needed software that would let thousands of soldiers fight in a realistic way.

In response, Stephen Regelous made MASSIVE (Multiple Agent Simulation System In Virtual Environment), which gave Lord of the Rings its award-winning visual effects, especially in the battle scenes.

With the aid of this ground-breaking program, visual effects artists may produce millions of CGI agents that can all function independently of one another. The ability of these agents to adapt to their environment eliminates the need for content developers to manually animate or program each unit. Since then, the MASSIVE program has been utilized in gaming, film, and television, including credits for Game of Thrones, Planet of the Apes, and Infinity War.

Jump ahead two years to 2002, when Pixar had to figure out how to animate hair and clothes that looked real. As a solution, when they were making Monsters, Inc., they used the most advanced animation software available at the time, called Fizt (pronounced Fizz-Tee).

One of their main characters was a big, blue, hairy monster named Sulley. Using the newly made Fizt, they were able to simulate each of Sulley’s millions of hairs, making him move and act in a realistic way.

Sulley was in the shot when the render took place, which took 11 to 12 hours, however the total animation process took less time.

Studio To Study

As a result of developers rising to the challenge and designing software to address the difficulties animators faced, their work is now being featured in movies, television shows, and video games.

The best news is that you can now create your own animations without being a part of a large corporation thanks to all of this new tools. You can create animations in the convenience of your own home by using one of the many CGI applications that are available.

You can find 3D modeling programs online with just a click, and many of them are free. There are also a lot of guides and videos online that walk you through the animation process step by step, making it easy for you to try it out.

Here are just a few of the options:


Blender is free 3D graphics software that lets you do things like animate movies, make art, make visual effects, motion graphics, edit videos, and rig. It is better than similar software that can cost thousands of pounds, which is why many people use it.

Blender is best for professionals or beginners who want to join a community of animators. Blender is run by the community, and updates can be made by or for the community. Roblox, Activision, and the Unity 3D development platform are just a few of the companies that use Blender.


You can make both live-action and animated videos with Animaker. It’s made to be easy to use for both new and experienced animators, and it has tools for making video infographics, 3D animations, and animated shorts.

Auto-desk Maya

Students, teachers, and educational institutions can gain from this program, which has grown to be an industrial giant, even though it is not free for everyone.

The Harry Potter series, War Horse, Uncharted 4: A Thief’s End, and Call of Duty: Black Ops 3 are among his achievements. For animation students training for a profession in animation, this software is a great choice. is a 3D modeling tool that you can use in your browser, so you don’t have to download anything. You can make your own animations and also use models from a library in your projects. can also render in 3D.

Daz Studio

Daz Studio was created for artists to design ready-to-use models and 3D content.

Its goal was to give the models people and non-people figures, clothes, and props. Daz Studio can be used to make videos and still images. It is especially popular with people who want to make characters but may not have the skills to do so from scratch.


OpenToonz is a popular choice for people interested in 2D animation because Studio Ghibli uses it. The best people to use OpenToonz are those who are interested in 2D animation or want to learn more.

So, What Are You Waiting For?

All of the software tools mentioned in this article are free and are used by professionals in the field. But you may still want to look for options that cost money.

If this is the case, try looking on the TrustRadius website for animation software. This is a great place where people can leave reviews and feedback about software programs, and it should give you a good idea of what your options are.

Whatever your needs, there is software out there for you!